For another spooky challenge, face your fears in the Undead Clicker game. Bobby the Bounty Hunter and Natalia the Ice Apprentice aren't afraid of the deadliest beasts. The Clicker Heroes are an unstoppable group of brave men and women. Prepare to click the mouse or tap on the screen countless times. In certain cookie games, you'll bake treats faster than every other kitchen in town. Our cookie clicker games will bring the best out of you! Become the world's greatest blacksmith, save a troubled nation, and learn the joys of being a hero. io Games Car Games Basketball Games Games for Girls Racing Games Shooting Games 2 Player Games Stickman Games Dress Up Games Funny Games Pop It Games Simulation Games Logic Games Drawing Games Papa's Games Slime Games document.Subway Surfers Temple Run 2 Retro Bowl Venge.io Stickman Hook Who Is? Narrow.One Repuls.io Brain Test 2: Tricky Stories Friday Night Funkin' Moto X3M Stick Merge Parkour Race Mad GunZ Gold Digger FRVR Rocket Soccer Derby Like a King Sushi Party EvoWorld io (FlyOrDie io) Crossy Road Where is My Cat? Blocky Cars Combat Online Fury Wars Raft Wars Multiplayer Temple of Boom Smash Karts The Impossible Quiz Getaway Shootout Bad Ice-Cream Shell Shockers G-Switch 3 Brain Test: Tricky Puzzles Tunnel Rush YoHoHo.io Football Masters Idle Digging Tycoon Soccer Skills Champions League Onet Paradise Ludo Hero Merge Round Racers Puffy Cat Iron Snout Merge Tycoon Life - The Game Snake.is MLG Edition House of Hazards Viking Village Cover Orange Apple Knight Fish Eat Fish Blumgi Rocket Game of Farmers Tunnel Rush 2 Lines to Fill Nonogram Crazy Party Cover Orange: Journey Ninja.io Grow Up the Cats Shape Fold Nature Truck Loader 3 Z-Raid Pick Up Associations Motorbike Games Popular Games. EventTarget.addEventListener() can be used on document to wait for the DOMContentLoaded event. Properly accessing the DOMīefore accessing DOM elements, it would be wise to wait until the DOM has been loaded. I would recommend abstracting out the code to add elements into separate methods- a template might make that process simpler. Also, the constructor of the Building class is a bit long. The OO code looks like a good start, though for a larger application, some separation of model and view logic may be necessary. Var buildings = document.getElementById("buildings") īakery = new Building("Bakery", 10, 200) įactory = new Building("Factory", 100, 2000) Ĭookie_tesla = new Building("Cookie Tesla", 1000, 20000) Ĭookie_gigant = new Building("Cookie Gigant", 10000, 200000) Var cookies_produced_display = document.getElementById("cookies_produced") Var cookies_display = document.getElementById("cookies") Var altogether_productivity = 0 // counts productivity of buildings except clicker If(okies_produced >= 200000 & cookie_gigant_enabled = 0) If(okies_produced >= 20000 & cookie_tesla_enabled = 0) If(okies_produced >= 2000 & factory_enabled = 0) If(okies_produced >= 200 & bakery_enabled = 0) This.price_display.innerHTML = this.get_price() Ĭookies_produced_display.innerHTML = cookies_produced Return (this.price / 2) * (this.level * this.level + 1) + (this.price / 2) * (this.level + 1)Īltogether_productivity += this.productivity (document.createTextNode("Improvement Price: ")) (document.createTextNode("Cookies per Second: ")) (document.createTextNode(name + " Level: ")) This.button = document.createElement("button") This.price_display.id = this.name + "_price" This.price_display = document.createElement("span") This.productivity_display.id = this.name + "_productivity" This.productivity_display = document.createElement("span") This.level_display.id = this.name + "_level" This.level_display = document.createElement("span") This.area = document.createElement("span") This.productivity_display.innerHTML = this.get_production_value() This.price_display.innerHTML = this.price This.level_display.innerHTML = this.level Return Math.floor(1 + (0.05 * altogether_productivity * (this.level - 1)) + (this.level - 1)) This.productivity_display = document.getElementById("clicker_productivity") Ĭookies_produced += this.get_production_value() This.price_display = document.getElementById("clicker_price") This.level_display = document.getElementById("clicker_level")
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